How To Play :
WASD keys to move, mouse to look
around.
In response to this weeks theme of Found Objects, I created a demo
scene in Unity that lets the player wander around a forest of earrings
sprouting from a cork board ground.
Starting with my chosen object, which was a pinboard that I use to
store / organise enamel pins and earring studs, I was surprised how
even the simplest change (laying the board flat rather than having it
up against the wall) helped me to see these objects in a new light, I
was taken with the idea that the earrings were sprouting out of the
board like plants. I spent a while arranging and re-arranging the
earrings on the board, taking them out of their pairs, and spreading
them out more randomly. Expanding on this idea, I decided to re-create
the earrings as 3D models, and then import them into Unity, so that I
could play around with the scale and look of them as I constructed the
scene.
I was partially inspired by the artist
Andy Goldsworthy, who creates temporary sculptures out of natural materials that he
finds while hiking, such as leaves, sticks, stones and snow. I like
the way he takes simple objects, and even by just re-arranging them he
creates something that’s unusual and visually striking.