How To Play : use the arrow keys to move around, and to progress through dialogue loops
In response to this weeks theme of ‘Discussions of Place’, I created a
tiny game using the Mōsi game engine about exploring a forest that
doesn’t want to be explored.
The game plays like a typical adventure game, requiring the player to
navigate a labyrinthian forest, and find ways to overcome barriers
that block their progress. Upon reaching the centre of the forest, the
player discovers the Heart of the Woods, a gigantic tree that acts as
the mouthpiece for the forest, which is sentient. The Heart of the
Woods then admonishes the player for their actions, telling them that
they don’t belong in the woods, that there’s nothing there for them,
and that they need to leave. By subverting the typical climax of such
a scenario (instead of discovering treasure or being rewarded for
finding the centre of the woods), I’ve shown that the player is an
intruder; and that the forest is a location that exists on its own
terms, and doesn’t want to be trespassed upon like it has been.
Similar work about a sentient location that has its own desires /
actions has been made by American author Shirley Jackson, in her novel
‘The Haunting of Hill House’. In the book, Hill House has an
overwhelming presence, and a huge impact on the characters of the
novel, who come as a group of strangers to live in the house for a
month to conduct ‘scientific’ experiments. The House is able to exert
its influence on the characters, making them see and hear things that
aren’t there, and eventually is able to influence their behaviours and
actions. This culminates in the character Nell driving her car into a
tree on the grounds, rather than be forced by the others to leave Hill
House. In the last moments before her death, the House withdraws its
influence from Nell, leaving her wondering why she’s doing what she’s
doing, showing that much of her actions has been due to this influence
(and showing us that because of this Nell has been an unreliable
narrator for the bulk of the novel).